Board Thread:General Discussion/@comment-32382796-20180320203614/@comment-26930508-20180326071248

Hayds126 wrote: The best way for devs to solve this issue that comes with every update after a few weeks is to create something simple to keep players coming back.

I reckon the best way to do this is to promote shiny hunting, catching Pokémon and competitive battling. Unfortunately at the moment these tasks are often very tedious so many players avoid it. Imo devs should make the game less reliant on robux since that’s the only real way to avoid these problems.

So to kill the time between big updates and for when the story finishes (which it will probably within the next year or so) try one of these things. Since they are somewhat slow it can keep you busy. You really shouldn’t expect monthly updates either. I would say anywhere between 2-4 months is the best times to seperate updates. I totally agree