Board Thread:Off Topic/@comment-31267872-20170815232148/@comment-32358261-20170913230922

Alphacentauriproxima wrote: RealNinjaDragon wrote: Hayds126 wrote:

Jwle7 wrote:

Hayds126 wrote: I tried pp. it was ok but it was too simple. It took inspiration off gen 1. Other than nostalgia, gen 1 isn't that great. Just the bare bones of a Pokemon game.

PBB is a much more different take and that's probably why people prefer it over pp. however it's far from perfect. The main problem is the huge levelling curve around mid game. Partly due to max levels are set until the game is made further. This is to prevent players from sweeping every thing as it can take forever for updates to role out. The levelling curve affects new players the most like me. I only started PBB in June this year so there was a lot of grind. I have played as far as I possibly can now.

Another problem is the different game mechanics. Roam legend near impossible to find, breeding is a nightmare and most items are overpriced. Also no move tutors, missing tm and items.

Updates are slow and you'll spend a lot of time with nothing to do.

TBH I prefer the core games as most parts of the game are more reasonable despite not being perfect. PBB isn't perfect, but you can definitely say it's better than PBB by a landslide. Plus, it's ROBLOX and there aren't really that many people ACTIVELY working on PBB, but I see your point.

Also, the possible gym types have been updated! You said PBB twice. Anyway I completely understand why updates can be slow and parts of the game are super grindy without robux. It's a way for the debs to make money but I feel there are other ways for them to make money other than making the game Grindy because no one likes grindy games.

Some people say it's harder but really it's just easy but extremely repetitive and boring.

I'm still gonna choose PBB against other Pokemon games on ROBLOX though. I haven't played PBB in a while because I'm bored and I can't do anything at the moment. Basically PBB is more like a real Pokemon game while Project Pokemon is like a legendary-ruined game that is a cheap version of Kanto. Actually, Project: Pokémon is not "legendary-ruined", it's just that more legendaries are in-game.

Also, in my opinion, PBB is extremely easy even without grinding (Unless the Roria League is actually a challenge). I literally beat all 7 gyms with the free Mega Absol. PP imo has a more steady leveling curve and then provides a very hard challenge at the end, the e4. That's only true if you started playing early. If your a new player it can be tough. For example the difference between the 3rd and 4th gym is huge. This trend continues up until the 7th gym and I assume it will be same for 8th gym. It's easier for older players because while updates role out you can max out the Pokemon levels. PBB has a max level set between gyms so players can't get lv100 Pokemon early to sweep the rest of the game. That's why max levels are set.

People must learn that to make a harder Pokemon game, you don't need huge levelling curves or high level Pokemon. All that does is make the game annoying and repetitive. All you need is a better Ai.

For the most part NPC use super effective hits only. They rarely ever set up, switch or heal. If npc trainers could do these things more often then it would make the games harder. IMO gen 4 was when Pokemon was at its peak. Difficulty was good "cough Cynthia Garchomp cough"(if your too young or have no idea then believe me one of the hardest Pokemon battles in game). It doesn't have a really hard Ai but it's probably the most smartest Ai yet.