Board Thread:General Discussion/@comment-30365529-20170319014929/@comment-32452525-20171228221911

Hayds126 wrote: This was literally the case for every 2 gyms

Electric and fire are weak to ground

Water and flying are weak to electric

Ground and grass are weak to flying (sort of ground since flying is immune)

Dark and whatever typing that shares a weakness with dark

Of course you cut down this list for significant characters (like Tess or tin bell tower workers) and tms.

Cut down on location too for example, having a steel type gym on and island won’t make much sense unles the island was dedicated to mining or had a factory on it. This seems pretty unlikely.

This gives us 2 viable types. Psychic and rock. Psychic points include

Bug weakness like dark

No significant psychic trainer

Hoopa and cresellia

Ally switch tm

Rock type points are

Fighting weakness like dark

No significant rock trainer

Stone edge tm

Location isn’t a big stretch

It’s pretty neck and neck This makes alot of sense. Also, Dark and Fighting are both weak to Fairy. Tinbell Tower is KINDA a gym.