Board Thread:General Discussion/@comment-32184785-20170625000539/@comment-32655960-20170827171729

I disagree with charmander and mudkip. Flying types and water types to beat the ground gym are a dime a dozen. Chimchar or Torchic on the other hand easily beat the grass/dark gyms, which many trainers may have trouble with. In a similiar note, poppilo is probably the best water starter. Mudkip may learn ice beam early on, but primarina's fairy STAB can help with tess and the 7th gym. Also, the grass gym is weak to flying types, which most players at that stage will have.