Board Thread:Pokémon Help/@comment-31796688-20170906111522/@comment-31379122-20170918010119

i have a lot of team members, i occasionally switch them out, but here they are.

garchomp@life orb

rough skin

late game sweeper/wallbreaker

max speed, max atk

jolly nature

swords dance, dragon claw, iron head, earthquake

this thing hits like a truck. i use swords dance to boost its already great attack stat, dragon cla and equake for stab, and iron head to deal with ice and fairy types.

sceptile@focus sash

unburden

1 hp warrior (physical)

max speed, max atk

adamant nature

swords dance, earthquake, leaf blade, brick break (idk what to replace that)

i know focus sash is pretty tough to get rid of, but i absolutely had to use this. i didn't want it getting ohko'd if i had grass gem instead. but unburden is really good to prevent revenge killers like crobat, landorus, and cinccino

probopass@leftovers

sturdy

max hp, max defense

physically defensive staller

bashful nature

iron defense, toxic, flash cannon, rest

my main bulky mon. iron defense is for increasing its' already good bulk. flash cannon is for stab and so i don't get completely shut down by taunt. rest is so i can get out of bad situations, like thunder wave

greninja@focus sash

protean

special sweeper

serious nature (sadly)

scald, ice beam, extrasensory, dark pulse

my special sweeper, although i hve others. ice beam is a placeholder for gunk shot, but it does good against those poison types anyway. extrasensory is dealing with pesky fighting mons which are pretty good against my team. the focus sash is there to give me another chance if my opponent predicts my move and lands super effective to it

scrafty@leftovers

shed skin

ddance sweeper

adamant nature

DDance, ice punch, crunch, high jump kick

my other late game sweeper, this thing packs a punch. 2 ddance allow it to outspeed pests like shaymin sky, greninja, and crobat. ice punch is good coverage for flying mons, high jump kick has amazing power to it, and crunch is just there for stab

crobat@focus sash

inner focus

antilead/u turn pivot/ fast taunt

jolly nature

cross poison, u turn, brave bird, taunt

this is a really fast mon, the fastest in my team. i use this to shut down leads like tyranitar, galvantula, and sylveon. this thing has amazing utility behind it. i love it, really. not to mention inner focus makes it even better against fake out users. i dont even have to switch if i predict one from common fake outs like ambipom, scrafty, and infernape.

ninetales@life orb

drought

sun utility/nasty plot

modest nature

flamethrower, extrasensory, solar beam, nasty plot

nasty plot is there to boost the already good attack stat. solar beam works really well with it's ability, and covers all its weaknesses for it. extrasensory is there for common fighting mons that get access to rock and ground moves, which do counter this.

heliolisk@focus sash

dry skin

water switch in/special sweeper

serous nature

thunder bolt, volt switch, surf, dark pulse

pretty good i guess. that's it

abomasnow@abomasite

snow warning

bulky special bias attacker

lax nature

blizzard, ice shard, energy ball, shadow ball

blizzard is there to take advantage of snow warning, giving it 100% accuracy. ice shard is good if you wanna finish a mon, but are outsped by it. energy ball is for stab, shadow ball is there for stab against gengar, but i probably will replace this with earthquake.