Board Thread:General Discussion/@comment-27939216-20170823191807/@comment-32358261-20180112233307

Some abilities don’t work yet. Others only have their main effect and not the secondary one.

In all honesty, pickup isn’t op. If anything it needs a buff for battle effects.

Pickup is scaled on the level (I think) of the Pokémon. Higher level Pokémon will have higher chances of getting a rare candy but lower levels will mean you get things like potions.

This is one of the main things I don’t like in PBB. Some mechanics from the core games that are generally important or very useful get disabled or not available because “too op”.

For example

Repel trick (I’m 50/50 on this. It’s like picking be between two evils. Maybe change it to soaring portals like in Oras or ultra wormholes in usum)

HA breeding (I would prefer to have some sort of location that has increased HA odds or something similar to sos chaining)

Amulet coin/pay day/happy hour (All these money based things need to either be added or implemented with the feature. Money was never supposed to be a big factor when it comes to playing the game)