Board Thread:Off Topic/@comment-31994982-20170519032958

Don't get me wrong but I love Pokemon Brick Bronze. For the past few weeks, this is primarily the Roblox game I always play everyday. For a fangame, this is really well put. The difficulty is hard at some times but at the same time bearable.

This is a fan game right? So you'd think everything is basically free, like any other fangames like Glazed, Uranium, etc. But, it's a Roblox game, there is no way in hell they cannot incorporate spending Robux into the game, it's a business tactic, easy money. For me personally, the incorporation of Robux in this game is a little too much. This is only my opinion, so you can agree or disagree, it's fine.

THE OPINIONS I MIGHT GIVE MAY BE UNPOPULAR OPINIONS

First of all, the fact that the Exp. Share, one of the key items of a main Pokemon game, needs to paid with Robux in order to get. This baffles me. I really think the Exp. Share should've been obtainable in-game rather than we have to pay 50 Robux for it.

But..but Shady, (Shady's my name) It's only 50 Robux, it's not that much.

Look, I get it, in a business stand point, this is a good idea. Making the Exp. Share worth Robux is another way of making the sales high. It's not that much Robux plus almost everyone needs this item because without the Exp. Share, you're gonna have a bad time training your Pokemon considering the levels get drastically high at late game. I personally didn't buy the Exp. Share until like, the 5th gym. Training was just so hard that I finally gave in to buy this thing. I don't normally have Robux since I never bought Builder's Club.

Why don't you just ask your parents to buy you some, idiot.

We're poor alright? Not everyone on Roblox has the fortune to buy OBC and thousands of Robux. Just because you can buy Robux doesn't mean everyone can.

''Oh, so you're just being salty cause you don't have Robux and you're blaming the game for having so many in game purchases? wow''

That's not what I meant, anyways let's go to the next point. (I just realized this is a very long post)

Secondly, RoPowers. Out of the 3 reasons I'm mentioning, (this is the second, so after this is the last reason) this is the least I found annoying. It's just upgrades, it helps the players what they want easily and faster like roaming Pokemon, shinies, more money, more exp, and faster egg hatching. I really have nothing against this but it kinda ruins, or lessens the excitement you get when you encounter Roaming/mythical and shinies. Shinies are SO COMMON when you have the RoPowers on and you've bought the shiny charm (which is 500 Robux, jeez). Shinies have an encounter rate of one in a houndred something when you have both enabled, that is not that high.Like the Exp. Share, I'd rather have the Shiny Charm, Oval Charm, etc. obtainable in game. Also, you can literally buy this "power-ups" and you can have the best of the best Pokemon you can have. More Ev's and better abilities as well.

And lastly, the in-game currency. I'm talking about the Pokedollars, BP, and the tix in the Arcade. This is basically like putting an Action Replay code on your game except you have to pay for it. You can pay like 200+ Robux for a lot, and i mean a lot of pokedollars. Having lots of pokedollars gives you the advantage of buying all the mega stones, pokeballs, or whatever you want already, which are in the Adventure Mode Shops atleast. Also, the masterball can only be bought for 50 Robux and hasn't been yet available to get like the main series games. (I really hope they put atleast one obtainable in game). You can buy 200 BP for 75 Robux, which is already equivalent to one mega stone in the colesseum shop, or a couple of TMs and competitive items like Focus Sash and Weakness Policy. This already gives you the advantage of having a good competitive team with competitive items already which can allow you to top the ranks if used correctly. After the first week of the arcade, almost no one is already there, and let's be honest, some only played the machines once and bought the Tix from the guy selling them, which is 100 Robux for 5,000 Tix (you can already buy a lot with that), then proceeds to buy all that is in the Prize Corner. This includes TMs, the things that boosts EV gains ( I forgot what they are called), and Pokemon such as Chansey, Audino and Ditto, which is 10,000 tix. You can buy 10,000 tix for 200 Robux and you can buy Ditto instantly without actually earning the tix like it's supposed to, kinda ruins the purpose of the arcade.

All of this, just kinda removes the fun in a Pokemon game. Why bother battle in the colleseum and earn BP when you can easily buy them. Why bother trying to hunt a shiny with high odds that leads to a great payoff when you can buy all the boosters and get as much shinies as you want. Why bother play all the games in the arcade and have fun at the same time, when you can literally buy the money needed to get the prize that you want. Again, I'm not hating the devs because of this, they did a pretty good job making the game and this is just all a business tactic. But I felt like, it's a little too much. I know you can play the game normally without buying anything with Robux but, all you end up with is being left behind. A lot of people rely on Robux just to get what they want than actually earning it, it ruins the fun for me atleast.

Well that's the end of my unnecessary rant. I was bored so I thought about posting something in the forum, I literally joined like a couple of days ago and here I am posting something like a news article in a forum about Pokemon lol. I'd like to hear your thought about this even though I don't even know if people will take the time to read this loooooooooong post but if you do, then thanks for reading I guess. Let me know your thoughts about this topic and how wrong and ridiculous my opinion is. That's all :) 