Board Thread:Pokémon Help/@comment-31796688-20170906111522/@comment-32211283-20170912002705

Ninjawarrior93 wrote: Silverwolf0618 wrote: Ninjawarrior93 wrote: Silverwolf0618 wrote: I was thinking, for example, my Gardevoir is weak against Ghost, Poison, and Steel, I search Gardevoir up, and see that she has moves good against all of those types, but I want both draining kiss and moonblast, so I give up focus blast because I have three pokemon with Brick Break the whole point of luring can be to cover your own weaknesses, but coverage moves aren't 100% always necessary since you can just switch if you predict your opponent to switch into a particular mon that works well against your current mon. draining kiss is not really necessary on gardevoir anyway, why are you running it? I want a way to heal my Gardevoir in Battle Colosseum, and heal it without potions(get a wild encounter, use draining kiss, exit)  I get that you want Gardevoir to heal but a mega or non-mega Gardevoir without any bulk investment shows no value in having to run a healing move. You'd still die easily or instead of being able to fire off a much more valuable move in situations. You can always get a wish passer/healing wish user instead. (this is in Battle Colosseum context)

I do get what you mean by being able to run a healing/damaging move for adventure mode though, at least. But I would say that in all honesty you shouldn't be mixing competitive and adventure movesets together. well, I don't like the fact that healing wish kills the user, and draining kiss, even though it only does 50 damage, I always use it when it's super effective, and also, once psychic in the Battle Colosseum one shot a full health Talonflame, why?