Board Thread:Pokémon Help/@comment-31796688-20170906111522/@comment-31900381-20170917025852

Trevastyah wrote: RealNinjaDragon wrote: Anyways I was thinking of this for Shuckle:

Shuckle@Mental Herb

What nature?

252 HP/idk

-Rapid Spin

-Encore

-Sticky Web

-Stealth Rock/Spikes

Ik Taunt could help shut this guy down as an efficient setupper, so apparently Mental Herb removes the effect of Taunt, Infatuation, etc. once. Also the point of Encore is to shut down Tail Glow Manaphy, Quiver Dance Volcarona, and Swords Dance Garchomp.

Also my new team so far would be Blissey, Shuckle, Mega Swampert, Rotom-Wash, Volcarona, and Swampert. Blissey is a HP Special Wall while Shuckle is just setup but also kinda a wall...should I replace one of them since 2 walls is kinda redundant, even tho its setup? Also I want to put Foul Play on one of my Pokes, but I don't think any of them can learn it...should I give up on Foul Play? Using encore with a pokemon that doesn't have the ability prankster might need extra effort in prediction there. Which pokemon needs foul play and why  2 swamperts? Ik one of them is mega but why 2 swamperts?

Eviolite Chansey is tbh better than blissey as blissey's only niches over Eviolite chansey are higher HP, Sp Atk and Leftovers. Wait what do you mean why two Swamperts? I thought...

Oh fudge by mistake I wrote two swamperts XDDDD my bad I meant Blissey, Shuckle, Mega Swampert, Rotom-Wash, Crobat, and Volcarona. I don't know what I was thinking...

And honestly my Blissey has like 4x31 IVs and the other 2 that aren't 31 are almost perfect  so honestly I don't wanna go through that breeding process again XD

Idk about Foul Play I might just not use it, I wanna use it against like those high Physical Attack Pokemon and especially those who Swords Dance.

So for Shuckle, I kinda wanna run 3 entry hazards, even though that's probably too much XD Sticky Web for fast Pokemon, Spikes for grounded Pokemon, and Stealth Rock for flying. Tbh I should probably narrow it down to either Spikes or Stealth Rock tho.

So I can do Gyro Ball, Rapid Spin, Spikes/Stealth Rock, or Sticky Web. Which one should I choose, Spikes or Stealth Rock? Or maybe I should just do one entry hazard for Trick Room or replace Rapid Spin with it, since Shuckle is my entry hazard poke...