Thread:Weather Synchronize/@comment-30134594-20180125185712/@comment-30134594-20180201183006

I created a draft for the Eclipse Base. I just want to know if any of this can be used.

I couldn't create this on Weather's message wall due to it not letting me "reply" this, so I put this here.

'''The Eclipse Base is the base of operations for Team Eclipse during their arrangement of attacks before ultimately ditching it to attempt and summon Hoopa. The base can only be accessed by pressing down on the Red Keg in the juice shop in Crescent Town.

Infiltration
As soon as the player enters town via surfing, they spot a Team Eclipse Grunt running into a Juice Keg building, only to find that he had vanished into thin air. Entering the place, the owner tells you to pull on the red keg for a ”placeholder” and when you do, a secret elevator rising from the keg and the player lowers down to what seems to be the base of operations for Team Eclipse.

Security Doors
As soon as the player enters the base, they realize that to be able to infiltrate successfully, they must get through three rooms since the giant security doors seem to be on lockdown due to Team Eclipse preparing to go to the Aborille Outpost and ultimately, Demon’s Tomb to summon Hoopa. Entering the first room which is a lunchroom and going through all the Eclipse Grunts that are trying to stop you, you enter a small corridor which leads to the next room. This room turns out to be the magma chamber that is guarded by scientists who always keeps a close watch in the case the chamber fails to work, and no power can be made. After the player battles the first Grunt of the room and steps down from the metal stairs, they notice a door that is completely locked, with no way to access. A grunt nearby says that the door probably leads to a storage closet, though he is very wrong. After battling through the Grunts and Scientists who are in the room, the player exits to find two doors, one that leads to the sleeping quarters of the Grunts, most likely used as a distraction and another door which leads to the security room. In the room, you encounter Eclipse Grunt Hugh, who intends to stop you there and then so that Cypress’s plans can come to fruition smoothly, though fails in the end. He then specifies not to touch the green button on the desk and flees.

Confrontation
The player presses the green button and deactivates all the giant security doors, which leads to a straight path back to where the player entered. Noticing that Tess and the players parents were on the security feed located in a prison-like area, the player heads to the upper area of the Team Eclipse Base in the first area, battling any Grunts on the way and enters the prison room, only to see Tess and the players parent being transported by Team Eclipse Admins. Entering the docking area of the Base, you see Tess and your parents being transported into the Eclipse Carrier and in the process, confront Cypress, only for him to tell Jake to hold the player off, as he doesn’t need any more time wasted for him and his “new world.” The player and Jake ensue into a battle while the carrier intends to fly to the Aborille Outpost and therefore, Demon’s Tomb and after defeating Jake, says that you are still one step ahead of him, he then departs to the Aborille Outpost and Demon’s Tomb to catch up with Team Eclipse.

Gene Lab
As the door in the magma chamber is still locked, you go to Cypress’s Office to find a way to open the door in the now mostly deserted base. After looking through Cypress’s Desk, the player notices some shelves behind the desk and in one of the drawers, finds a Card Key. Heading back to the magma chamber and unlocking the door, the player walks into what seems to be a lab which seems to have a couple Drives stashed on a desk and a mysterious Pokemon who seems to be dormant and connected to some tubing in the very back.'''