Colosseum Marketplace is an important section in the Battle Colosseum, offering different kinds of services to players. Vast arrays of items are sold here, while the Move Reminder, Deleter and Hyper Trainer also operate here.
This shop is located on the left counter in Colosseum Marketplace. Essentially the main reward centre of Battle Colosseum, a clerk here sells numerous items, such as stat reset items, Evolutionary Stones, held items, TMs or even Mega Stones, in exchange for BP. Some of the held items are vital for certain Pokémon to evolve, while others are widely used in PVP matches.
|HP Reset||Resets the HP Effort Values of a Pokémon.||20 BP|
|Attack Reset||Resets the Physical Attack EVs of a Pokémon.|
|Defense Reset||Resets the Physical Defense EVs of a Pokémon.|
|Special Attack Reset||Resets the Sp. Atk EVs of a Pokémon.|
|Special Defense Reset||Resets the Sp. Def EVs of a Pokémon.|
|Speed Reset||Resets the Speed EVs of a Pokémon.|
|Ability Capsule||Switches abilities of a Pokémon.
Note: This item will not allow Pokémon to get their Hidden Ability.
|Dusk Stone||76 BP|
|Sawsbuck Coffee||Chance to raise a Pokémon's speed by 1 stage.||32 BP|
|Razor Fang||Chance to flinch opponents with attacks.
Allows Gligar to evolve into Gliscor when held and levelled up overnight.
|Razor Claw||Boosts the holder's critical hit ratio.|
Allows Sneasel to evolve into Weavile when held and levelled up overnight.
|Affection Ribbon||Allows Eevee to evolve into Sylveon when held and levelled up while learning a Fairy-type move.|
|Air Balloon||The Pokémon holding it will be immune to Ground-type moves until hit by an attack.|
|Weakness Policy||When hit by a super-effective move, boosts the user's Physical and Special Attacks by 2 stages.|
|Eviolite||When held by a Pokémon capable of evolution, its Physical and Special Defenses are raised by 1.5×.|
|Scope Lens||Boosts the holder's critical hit ratio by one stage.|
|Focus Sash||Allows a Pokémon at full health to survive a one-hit KO move with 1 HP.|
|Binding Band||Increases the power of binding moves to 1/6 (from 1/8) of opponents max HP at the end of the turn.|
|Wide Lens||Boosts the accuracy of the holder's moves by 10%.|
|Sachet||Allows Spritzee to evolve into Aromatisse when traded.||60 BP|
|Whipped Dream||Allows Swirlix to evolve into Slurpuff when traded.|
|Assault Vest||Increases the Special Defense of a Pokémon by 1.5×, but cannot use Status moves.|
|Flame Orb||Burns the holder after 1 turn.|
|Toxic Orb||Badly poisons the holder after 1 turn.|
|Life Orb||Increases the power of holder's attacks by 30% at the cost of 1/10 HP per each attack.||100 BP|
|Rocky Helmet||Damages the opponent by 1/6 of maximum HP if holder is hit by a contact move.|
|Macho Brace||When held by a Pokémon, halves its speed but doubles the amount of EVs awarded.||120 BP|
|Up-Grade||Allows Porygon to evolve into Porygon2 when traded.||150 BP|
|Metal Coat||Increases the power of Steel type moves used by 20%.|
Allows Scyther to evolve into Scizor when traded.
Allows Onix to evolve into Steelix when traded.
Each of them, when held by the required parent deposited in Lagoona Day Care, allows the corresponding Baby Pokémon to be given birth instead of the evolved version of the lineage. Blackened rows indicate that the associated Pokémon is not yet available.
Warning: Pure Incense only has its breeding function implemented.
|Sea Incense||Boosts the power of Water-type moves when held.||48 BP|
|Lax Incense||Slightly decreases the foe's accuracy.|
|Rose Incense||Boosts the power of Grass-type moves when held.|
|Rock Incense||Boosts the power of Rock-type moves when held.|
|Odd Incense||Boosts the power of Psychic-type moves when held.|
|Full Incense||Decreases the priority of the user's moves.|
|Luck Incense||Multiples the amount of money gained after a Trainer battle by 1.5×.||200 BP|
Field usages are in italics.
|Type||TM Name||Power / Category||Accuracy||PP||Additional Effect||Price|
||100%||10||Damage is calculated by the target's Physical Defense instead of Special Defense.||95 BP|
|TM13 Ice Beam||90
||100%||10||10% chance of freezing the opponent.||90 BP|
||100%||15||10% chance of paralyzing the opponent.|
||100%||10||Hits underground Pokémon for double damage. Hits all Pokémon in Double Battles.|
||100%||15||10% chance of burning the opponent.|
|TM73 Thunder Wave||N/A
||90%||20||Paralyzes the opponent.|
|TM75 Swords Dance||N/A
||N/A||20||Boosts Physical Attack by 2 stages.|
|TM80 Rock Slide||75
||90%||10||30% chance to make the target flinch. Hits all opponents in Double Battles.|
|TM16 Light Screen||N/A
||N/A||30||Halves Special damage for 5 turns. Lengthens to 8 turns if Light Clay is held. Can be destroyed by Brick Break or Defog.||70 BP|
||N/A||10||Protects the user from any attacks. Fails if used consecutively. Priority +4.|
||N/A||25||Prevents status conditions for 5 turns.|
||N/A||20||Halves Physical damage for 5 turns. Lengthens to 8 turns if Light Clay is held. Can be destroyed by Brick Break or Defog.|
||N/A||10||Recovers half of user's max HP and temporarily loses the Flying-type for that turn.||65 BP|
|TM77 Psych Up||N/A
||N/A||10||Copies target's stat changes.|
|TM72 Volt Switch||70
||100%||20||Forces user to switch out after landing the hit.|
|TM30 Shadow Ball||80
||100%||15||20% chance to reduce the opponent's Special Defense.||60 BP|
|TM47 Low Sweep||65
||100%||20||Decreases targets Speed stat by one stage.|
|TM53 Energy Ball||90
||100%||10||10% chance to reduce the opponent's Special Defense.|
||100%||10||2-turn attack. Goes underground first, attacks on the next turn.|
Digs through Durant nests on Route 6.
||N/A||15||Disables opponent from using Status moves for 3 turns.||55 BP|
|TM1 Hone Claws||N/A
||N/A||15||Raises Physical Attack and Accuracy by 1 stage each.||45 BP|
|TM4 Calm Mind||N/A
||N/A||20||Raises Special Attack and Special Defense by 1 stage each.|
|100%||20||Increases power as the user's happiness goes down.|
|100%||20||Increases power as the user's happiness goes up.|
||N/A||10||Fully heals the user, but forces it to sleep for 2 turns.|
|TM54 False Swipe||40
||100%||40||This attack never knocks out the opponent.|
The following item was only available for a limited amount of time.
|Gengarite H||Allows Halloween Gengar to Mega Evolve into Mega Halloween Gengar.||9/11-27/12/2016||Ended||200 BP|
Players may also choose to purchase BP using Robux, in case they cannot earn enough to buy what they need by battling opponents.
|BP||Selling price (Robux)||BP per Robux||Discount|
Move Reminder and Deleter
The Move Reminder and Deleter, represented by main developers Srybon and MySixthSense respectively, are unique vendors in the stand to the right of Colosseum Marketplace that allow the player's Pokémon to learn old moves as well as forget unwanted moves, including HMs. Following the tradition in core series, the Move Deleter is the only person capable of deleting HMs.
While the Move Deleter can remove a Pokémon's moves for free, the Move Reminder requires a fee for his services which is either a Heart Scale, like in main series games, or as an alternative for those who cannot afford the UMV trips to dig out Heart Scales — 30000 dollars. Starting from Version 0.14 update, he is now able to teach forgotten Egg Moves like all Move Reminders in any core series games from Pokémon X and Y onwards, but only for those deleted after 23rd June, 2017.
|Heart Scale||Allows a Pokémon in party to relearn a forgotten attack selected by the player.|
Some Pokémon can gain access to stronger moves much earlier if brought to the Move Reminder, such as Gardevoir learning Moonblast, Gallade learning Close Combat and Infernape learning Flare Blitz, while some Pokémon can only acquire these kinds of moves via Move Reminder, an example being Torterra's Wood Hammer. In fact, Piloswine must be brought here for learning Ancient Power in order to let it evolve into Mamoswine.
Hyper Training is a new feature in Pokémon Sun and Moon that allows the player to "maximize" his or her Pokémon's Individual Values. It was implemented on 19th April, 2017, with another main developer Chrissuper representing the Hyper Trainer in middle counter, in response to the opening of Hobo's Lucky Lotto and Silver Bottle Caps being available as a jackpot there.
Note that like in Pokémon Sun and Moon, Hyper Training only "fakes" the IV to be perfect, rather than actually modifying it, so the "perfected" IVs cannot be passed down via breeding and the attack Hidden Power does not change after Hyper Training. However, the requirement of player's Pokémon reaching Lv. 100 to accept training seems to be lifted here. Bottle Caps are needed as payment for the Hyper Trainer's service.
|Silver||Allows a Pokémon in party to have 1 stat selected by the player "maxed out".|
|Gold||Allows all 6 stats of a Pokémon in party to be "maxed out".|
- The marked price of Luck Incense was once only 48 BP, on par with other Incenses, but with its usage crippled. Its function of doubling price money after defeating Trainers was finally implemented in the v0.9.3b update on 27th December, 2016 that, unfortunately, came with a great cost of its selling price skyrocketing to 200 BP, rivalling Mega Stones and Ability Capsule.
- As of the Version 0.15 update on 22nd September, 2017, the Luck Incense had its multiplier reduced. The Luck Incense now only adds 50% of the money gained from Trainer Battles.
- One of the earlier updates also increased the price of TM28 Dig from 45 BP to 60 BP.